FBlueprintEditor::GetBoundsForNode

Get the visible bounds of the given graph node

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

void GetBoundsForNode
(
    const UEdGraphNode * InNode,
    class FSlateRect & OutRect,
    float InPadding
) const

Remarks

Get the visible bounds of the given graph node

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