FBlueprintEditor::GetCustomDebugObjectLabel

Can be overloaded to customize the labels in the debug filter

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Syntax

virtual FString GetCustomDebugObjectLabel
(
    UObject * ObjectBeingDebugged
) const

Remarks

Can be overloaded to customize the labels in the debug filter

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