FBlueprintEditor::GetGlyphForGraph

Util for finding a glyph for a graph Util for finding a glyph for a graph

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

static const FSlateBrush * GetGlyphForGraph
(
    const UEdGraph * Graph,
    bool bInLargeIcon
)

Remarks

Util for finding a glyph for a graph

Util for finding a glyph for a graph

Returns

An appropriate brush to use to represent the graph, if the graph is an unknown type the function will return the default "function" glyph

Parameters

Parameter

Description

Graph

The graph to evaluate

bInLargeIcon

if true the icon returned is 22x22 pixels, else it is 16x16

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss