FBlueprintEditor::InitToolMenuContext

Add context objects for menus and toolbars

Windows
MacOS
Linux

Override Hierarchy

FAssetEditorToolkit::InitToolMenuContext()

FBlueprintEditor::InitToolMenuContext()

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

virtual void InitToolMenuContext
(
    FToolMenuContext & MenuContext
)

Remarks

Add context objects for menus and toolbars

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