FBlueprintEditor::IsParentClassOfObjectABlueprint

Returns true if the parent class is also a Blueprint

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

bool IsParentClassOfObjectABlueprint
(
    const UBlueprint * Blueprint
) const

Remarks

Returns true if the parent class is also a Blueprint

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