| FBlueprintEditor::RegisterApplicationModes()
|
Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include |
#include "BlueprintEditor.h" |
Source |
/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp |
virtual void RegisterApplicationModes
(
const TArray< UBlueprint * > & InBlueprints,
bool bShouldOpenInDefaultsMode,
bool bNewlyCreated
)
Called during initialization of the blueprint editor to register any application modes.