FBlueprintEditor::RegisterApplicationModes

Called during initialization of the blueprint editor to register any application modes.

Windows
MacOS
Linux

Override Hierarchy

FBlueprintEditor::RegisterApplicationModes()

FWidgetBlueprintEditor::RegisterApplicationModes()

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

virtual void RegisterApplicationModes
(
    const TArray< UBlueprint * > & InBlueprints,
    bool bShouldOpenInDefaultsMode,
    bool bNewlyCreated
)

Remarks

Called during initialization of the blueprint editor to register any application modes.

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