Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include |
#include "BlueprintEditor.h" |
Source |
/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp |
void UpdatePreviewActor
(
UBlueprint * InBlueprint,
bool bInForceFullUpdate
)
Creates/updates the preview actor for the given blueprint.
Parameter |
Description |
---|---|
InBlueprint |
The Blueprint to create or update the preview for. |
bInForceFullUpdate |
Force a full update to respawn actors. |