FBlueprintEditorModule::CreateUserDefinedEnumEditor

Creates an instance of a Enum editor object.

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h

Include

#include "BlueprintEditorModule.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditorModule.cpp

Syntax

virtual TSharedRef< IUserDefinedEnumEditor > CreateUserDefinedEnumEditor
(
    const EToolkitMode::Type Mode,
    const TSharedPtr< IToolkitHost > & InitToolkitHost,
    UUserDefinedEnum * UDEnum
)

Remarks

Creates an instance of a Enum editor object.

Returns

Interface to the new Enum editor

Parameters

Parameter

Description

Mode

Mode that this editor should operate in

InitToolkitHost

When Mode is WorldCentric, this is the level editor instance to spawn this editor within

UDEnum

The user-defined Enum to start editing

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