FFindInBlueprintSearchManager::FinishedCachingBlueprints

Callback to note that Blueprint caching is complete

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h

Include

#include "FindInBlueprintManager.h"

Source

/Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp

Syntax

void FinishedCachingBlueprints
(
    EFiBCacheOpType InCacheOpType,
    EFiBCacheOpFlags InCacheOpFlags,
    int32 InNumberCached,
    TSet< FName > & InFailedToCacheList
)

Remarks

Callback to note that Blueprint caching is complete

Parameters

Parameter

Description

InNumberCached

The number of Blueprints cached, to be chopped off the existing array so the rest (if any) can be finished later

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss