| FImaginaryFiBData::GetBlueprint()
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Module |
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Header |
/Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h |
Include |
#include "ImaginaryBlueprintData.h" |
Source |
/Engine/Source/Editor/Kismet/Private/ImaginaryBlueprintData.cpp |
virtual UBlueprint * GetBlueprint() const
This will return and force load the UBlueprint that owns this object data.