Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include |
#include "SSCSEditor.h" |
Source |
/Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
static FSCSEditorTreeNodePtrType FactoryNodeFromComponent
(
UActorComponent * InComponent
)
Creates the correct type of node based on the component (instanced or not, etc...)