FSCSEditorTreeNode::SetComponentTemplate

Set the component template represented by this node, if it's a component node.

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/SSCSEditor.h

Include

#include "SSCSEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp

Syntax

void SetComponentTemplate
(
    UActorComponent * Component
)

Remarks

Set the component template represented by this node, if it's a component node.

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