Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h |
Include |
#include "BlueprintEditorModule.h" |
TSharedPtr< class FSCSEditorTreeNode > FindAndSelectSCSEditorTreeNode
(
const class UActorComponent * InComponent,
bool IsCntrlDown
)
Find and select a specific SCS editor tree node associated with the given component