SSCSEditor::PopulateContextMenu

Populate context menu on the fly

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/SSCSEditor.h

Include

#include "SSCSEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp

Syntax

void PopulateContextMenu
(
    UToolMenu * InMenu
)

Remarks

Populate context menu on the fly

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss