Module |
|
Header |
/Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h |
Include |
#include "KismetCompiler.h" |
Source |
/Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp |
void SetNewClass
(
UBlueprintGeneratedClass * ClassToUse
)
Function used to assign the new class that will be used by the compiler