Module |
|
Header |
/Engine/Source/Editor/KismetCompiler/Public/UserDefinedStructureCompilerUtils.h |
Include |
#include "UserDefinedStructureCompilerUtils.h" |
Source |
/Engine/Source/Editor/KismetCompiler/Private/UserDefinedStructureCompilerUtils.cpp |
static void CompileStruct
(
class UUserDefinedStruct * Struct,
class FCompilerResultsLog & MessageLog,
bool bForceRecompile
)
ASSUMPTION, structure doesn't need to be renamed or removed.