ELandscapeBrushType

Windows
MacOS
Linux

References

Module

LandscapeEditor

Header

/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h

Include

#include "LandscapeToolInterface.h"

Syntax

enum ELandscapeBrushType
{
    Normal       = 0,
    Alpha,
    Component,
    Gizmo,
    Splines,
}

Values

Name

Description

Normal

Alpha

Component

Gizmo

Splines

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss