Module |
|
Header |
/Engine/Source/Editor/LevelEditor/Public/LevelEditorActions.h |
Include |
#include "LevelEditorActions.h" |
Source |
/Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp |
static bool ActorSelected_CanExecute()
Checks to see if at least a single actor is selected
true if it can execute.