FLevelEditorActionCallbacks::MoveSelectionToDifferent2DLayer_Clicked
Snaps an actor to the currently selected 2D snap layer
Module
|
LevelEditor
|
Header
|
/Engine/Source/Editor/LevelEditor/Public/LevelEditorActions.h
|
Include
|
#include "LevelEditorActions.h"
|
Source
|
/Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp
|
static void MoveSelectionToDifferent2DLayer_Clicked
(
bool bGoingUp,
bool bForceToTopOrBottom
)
Snaps an actor to the currently selected 2D snap layer
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