FLevelEditorModule::BroadcastTakeHighResScreenShots

Called by the engine when level editing viewports need to take a high res screenshot

Windows
MacOS
Linux

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/LevelEditor.h

Include

#include "LevelEditor.h"

Source

/Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp

Syntax

virtual void BroadcastTakeHighResScreenShots()

Remarks

Called by the engine when level editing viewports need to take a high res screenshot

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