FLevelViewportLayout::SaveCommonLayoutString
Called in [SaveLayoutString()](API\Editor\UnrealEd\FEditorViewportLayout\SaveLayoutString) functions for derived types of layout to save values common to all types
Module
|
LevelEditor
|
Header
|
/Engine/Source/Editor/LevelEditor/Public/LevelViewportLayout.h
|
Include
|
#include "LevelViewportLayout.h"
|
Source
|
/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout.cpp
|
void SaveCommonLayoutString
(
const FString & SpecificLayoutString
) const
Called in SaveLayoutString() functions for derived types of layout to save values common to all types
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