Module |
|
Header |
/Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h |
Include |
#include "ILevelEditor.h" |
void SetActorDetailsFilter
(
TSharedPtr< FDetailsViewObjectFilter > ActorDetailsFilter
)
Set the filter that should be used to determine the set of objects that should be shown in a details panel when an actor in the level editor is selected