ILevelEditor::SetActorDetailsFilter

Set the filter that should be used to determine the set of objects that should be shown in a details panel when an actor in the level editor is selected

Windows
MacOS
Linux

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h

Include

#include "ILevelEditor.h"

Syntax

void SetActorDetailsFilter
(
    TSharedPtr< FDetailsViewObjectFilter > ActorDetailsFilter
)

Remarks

Set the filter that should be used to determine the set of objects that should be shown in a details panel when an actor in the level editor is selected

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