| IAssetViewport::HasPlayInEditorViewport()
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Module |
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Header |
/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h |
Include |
#include "SLevelViewport.h" |
Source |
/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp |
virtual bool HasPlayInEditorViewport() const
true if this viewport has a play in editor session (could be inactive)