Module |
|
Header |
/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h |
Include |
#include "SLevelViewport.h" |
Source |
/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp |
bool IsActorLocked
(
const TWeakObjectPtr< AActor > Actor
) const
true if the actor is locked to the viewport