SLevelViewport::IsActorPreviewPinned

See if the specified actor's ActorPreview is pinned or not

Windows
MacOS
Linux

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h

Include

#include "SLevelViewport.h"

Source

/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp

Syntax

bool IsActorPreviewPinned
(
    TWeakObjectPtr< AActor > PreviewActor
)

Remarks

See if the specified actor's ActorPreview is pinned or not

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