SLevelViewport::IsInGameView

Windows
MacOS
Linux

Override Hierarchy

IAssetViewport::IsInGameView()

SLevelViewport::IsInGameView()

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h

Include

#include "SLevelViewport.h"

Source

/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp

Syntax

virtual bool IsInGameView() const

Returns

true if we are in game view

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