| IAssetViewport::IsInGameView()
|
Module |
|
Header |
/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h |
Include |
#include "SLevelViewport.h" |
Source |
/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp |
virtual bool IsInGameView() const
true if we are in game view