Module |
|
Header |
/Engine/Source/Editor/MaterialEditor/Public/MaterialStatsCommon.h |
Include |
#include "MaterialStatsCommon.h" |
enum ERepresentativeShader
{
FirstFragmentShader,
StationarySurface = FirstFragmentShader,
StationarySurfaceCSM,
StationarySurface1PointLight,
StationarySurfaceNPointLights,
DynamicallyLitObject,
UIDefaultFragmentShader,
LastFragmentShader = UIDefaultFragmentShader,
FirstVertexShader,
StaticMesh = FirstVertexShader,
SkeletalMesh,
UIDefaultVertexShader,
UIInstancedVertexShader,
LastVertexShader = UIInstancedVertexShader,
Num,
}
Name |
Description |
---|---|
FirstFragmentShader |
|
StationarySurface |
|
StationarySurfaceCSM |
|
StationarySurface1PointLight |
|
StationarySurfaceNPointLights |
|
DynamicallyLitObject |
|
UIDefaultFragmentShader |
|
LastFragmentShader |
|
FirstVertexShader |
|
StaticMesh |
|
SkeletalMesh |
|
UIDefaultVertexShader |
|
UIInstancedVertexShader |
|
LastVertexShader |
|
Num |
Enumeration containing the "types" of used shaders to display statistics