Module |
|
Header |
/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h |
Include |
#include "MaterialEditorUtilities.h" |
Source |
/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp |
static void BuildTextureStreamingData
(
UMaterialInterface * MaterialInterface
)
Build the texture streaming data for a given material. Also update the parent hierarchy has only the delta are stored.
Parameter |
Description |
---|---|
MaterialInterface |
The material to update. |