FMaterialPropertyHelpers::FilterLayerAssets

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References

Module

MaterialEditor

Header

/Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h

Include

#include "MaterialPropertyHelpers.h"

Source

/Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp

Syntax

static bool FilterLayerAssets
(
    const struct FAssetData & InAssetData,
    FMaterialLayersFunctions * LayerFunction,
    EMaterialParameterAssociation MaterialType,
    int32 Index
)

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