FMaterialPropertyHelpers::ResetLayerAssetToDefault

Specific resets for layer and blend asses

Windows
MacOS
Linux

References

Module

MaterialEditor

Header

/Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h

Include

#include "MaterialPropertyHelpers.h"

Source

/Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp

Syntax

static void ResetLayerAssetToDefault
(
    TSharedPtr< IPropertyHandle > PropertyHandle,
    class UDEditorParameterValue * InParameter,
    TEnumAsByte< EMaterialParameterAssociation > InAssociation,
    int32 Index,
    UMaterialEditorInstanceConstant * MaterialEditorInstance
)

Remarks

Specific resets for layer and blend asses

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