Module |
|
Header |
/Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h |
Include |
#include "MaterialPropertyHelpers.h" |
Source |
/Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp |
static void SetVectorChannelMaskValue
(
const FString & StringValue,
TSharedPtr< IPropertyHandle > PropertyHandle,
class UDEditorParameterValue * InParameter,
UObject * MaterialEditorInstance
)