Module |
|
Header |
/Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h |
Include |
#include "MaterialPropertyHelpers.h" |
Source |
/Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp |
static bool ShouldLayerAssetShowResetToDefault
(
TSharedPtr< IPropertyHandle > PropertyHandle,
TSharedPtr< struct FSortedParamData > InParameterData,
UMaterialInterface * InMaterial
)
If reset to default button should show for a layer or blend asset