| FMaterial
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Module |
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Header |
/Engine/Source/Editor/MaterialEditor/Public/MaterialStatsCommon.h |
Include |
#include "MaterialStatsCommon.h" |
class FMaterialResourceStats : public FMaterialResource
Custom resource material class used to mark the resource as used for shader stats extraction
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FMaterialResourceStats() |
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~FMaterialResourceStats() |
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UMaterial &#... |
GetMaterial() |
Name | Description | ||
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SetupExtaCompilationSettings ( |
This will enable shader source extraction and pass paths to (eventual) offline shader compilers |