FMaterialStatsUtils::PlatformNeedsOfflineCompiler

Windows
MacOS
Linux

References

Module

MaterialEditor

Header

/Engine/Source/Editor/MaterialEditor/Public/MaterialStatsCommon.h

Include

#include "MaterialStatsCommon.h"

Source

/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsCommon.cpp

Syntax

static bool PlatformNeedsOfflineCompiler
(
    const EShaderPlatform ShaderPlatform
)

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