UMaterialEditingLibrary::GetScalarParameterNames

Gets all scalar parameter names

Windows
MacOS
Linux

References

Module

MaterialEditor

Header

/Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h

Include

#include "MaterialEditingLibrary.h"

Source

/Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp

Syntax

static void GetScalarParameterNames
(
    UMaterialInterface * Material,
    TArray< FName > & ParameterNames
)

Remarks

Gets all scalar parameter names

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