Module |
|
Header |
/Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h |
Include |
#include "MaterialEditingLibrary.h" |
Source |
/Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp |
static void GetVectorParameterNames
(
UMaterialInterface * Material,
TArray< FName > & ParameterNames
)
Gets all vector parameter names