UMaterialEditingLibrary::RebuildMaterialInstanceEditors

Rebuilds dependent Material Instance Editors

Windows
MacOS
Linux

References

Module

MaterialEditor

Header

/Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h

Include

#include "MaterialEditingLibrary.h"

Source

/Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp

Syntax

static void RebuildMaterialInstanceEditors
(
    UMaterial * BaseMaterial
)

Remarks

Rebuilds dependent Material Instance Editors

Parameters

Parameter

Description

BaseMaterial

Material that MaterialInstance must be based on for Material Instance Editor to be rebuilt

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