UMaterialEditingLibrary::SetMaterialInstanceParent

Set the parent Material or Material Instance to use for this Material Instance

Windows
MacOS
Linux

References

Module

MaterialEditor

Header

/Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h

Include

#include "MaterialEditingLibrary.h"

Source

/Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp

Syntax

static void SetMaterialInstanceParent
(
    UMaterialInstanceConstant * Instance,
    UMaterialInterface * NewParent
)

Remarks

Set the parent Material or Material Instance to use for this Material Instance

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