UMaterialEditingLibrary::UpdateMaterialFunction

Update a Material Function after edits have been made.

Windows
MacOS
Linux

References

Module

MaterialEditor

Header

/Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h

Include

#include "MaterialEditingLibrary.h"

Source

/Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp

Syntax

static void UpdateMaterialFunction
(
    UMaterialFunctionInterface * MaterialFunction,
    UMaterial * PreviewMaterial
)

Remarks

Update a Material Function after edits have been made. Will recompile any Materials that use the supplied Material Function.

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