FMeshPaintBatchedElementParameters

Batched element parameters for texture paint shaders used for paint blending and paint mask generation

Windows
MacOS
Linux

Inheritance Hierarchy

FBatchedElementParameters

FBatchedElementParameters

FMeshPaintBatchedElementParameters

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h

Include

#include "TexturePaintHelpers.h"

Syntax

class FMeshPaintBatchedElementParameters :
    public FBatchedElementParameters,
    public FBatchedElementParameters

Remarks

Batched element parameters for texture paint shaders used for paint blending and paint mask generation

Variables

Name Description

Public variable

MeshPaintRender...

 

ShaderParams

Shader parameters

Overridden from FBatchedElementParameters

Name Description

Public function Virtual

void

 

BindShaders

(
    FRHICommandList& RHICmdList,
    FGraphicsPipelineStateInitializer&...,
    ERHIFeatureLevel::Type InFeatureLev...,
    const FMatrix& InTransform,
    const float InGamma,
    const FMatrix& ColorWeights,
    const FTexture* Texture
)

Binds vertex and pixel shaders for this element

Public function Virtual

void

 

BindShaders

(
    FRHICommandList& RHICmdList,
    FGraphicsPipelineStateInitializer&...,
    ERHIFeatureLevel::Type InFeatureLev...,
    const FMatrix& InTransform,
    const float InGamma,
    const FMatrix& ColorWeights,
    const FTexture* Texture
)

Binds vertex and pixel shaders for this element

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