FMeshPaintGeometryAdapterForSkeletalMeshes::AddReferencedObjects

Reference collecting to prevent GC-ing

Windows
MacOS
Linux

Override Hierarchy

IMeshPaintGeometryAdapter::AddReferencedObjects()

FMeshPaintGeometryAdapterForSkeletalMeshes::AddReferencedObjects()

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h

Include

#include "MeshPaintSkeletalMeshAdapter.h"

Source

/Engine/Source/Editor/MeshPaint/Private/MeshPaintSkeletalMeshAdapter.cpp

Syntax

virtual void AddReferencedObjects
(
    FReferenceCollector & Collector
)

Remarks

Reference collecting to prevent GC-ing

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