| IMeshPaintGeometryAdapter::AddReferencedObjects()
|
Module |
|
Header |
/Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h |
Include |
#include "MeshPaintSkeletalMeshAdapter.h" |
Source |
/Engine/Source/Editor/MeshPaint/Private/MeshPaintSkeletalMeshAdapter.cpp |
virtual void AddReferencedObjects
(
FReferenceCollector & Collector
)
Reference collecting to prevent GC-ing