| IMeshPaintGeometryAdapter::OnAdded()
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Module |
|
Header |
/Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h |
Include |
#include "MeshPaintSkeletalMeshAdapter.h" |
Source |
/Engine/Source/Editor/MeshPaint/Private/MeshPaintSkeletalMeshAdapter.cpp |
virtual void OnAdded()
Called when this adapter is created and added to its owner (used for setting up)