Module |
|
Header |
/Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h |
Include |
#include "MeshPaintSkeletalMeshAdapter.h" |
Source |
/Engine/Source/Editor/MeshPaint/Private/MeshPaintSkeletalMeshAdapter.cpp |
void OnPostMeshCached
(
USkeletalMesh * SkeletalMesh
)
Callback for when skeletal mesh DDC data is rebuild