Module |
|
Header |
/Engine/Source/Editor/MeshPaint/Public/MeshPaintStaticMeshAdapter.h |
Include |
#include "MeshPaintStaticMeshAdapter.h" |
Source |
/Engine/Source/Editor/MeshPaint/Private/MeshPaintStaticMeshAdapter.cpp |
void OnPostMeshBuild
(
UStaticMesh * StaticMesh
)
End FMeshBasePaintGeometryAdapter Callback for when the static mesh data is rebuilt