Module |
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Header |
/Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h |
Include |
#include "MeshPaintTypes.h" |
struct FTextureTargetListInfo
Wrapper to expose texture targets to WPF code.
Name | Description | ||
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bIsSelected |
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UTexture2D *... |
TextureData |
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UndoCount |
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UVChannelIndex |
Name | Description | |
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FTextureTargetListInfo ( |
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FTextureTargetListInfo ( |