IMeshPaintGeometryAdapter::ApplyOrRemoveTextureOverride

Applies or removes an override texture to use while rendering the meshes materials

Windows
MacOS
Linux

Override Hierarchy

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h

Include

#include "IMeshPaintGeometryAdapter.h"

Syntax

void ApplyOrRemoveTextureOverride
(
    UTexture * SourceTexture,
    UTexture * OverrideTexture
) const

Remarks

Applies or removes an override texture to use while rendering the meshes materials

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