IMeshPaintGeometryAdapter::SphereIntersectTriangles

Returns the triangle indices which intersect with the given sphere

Windows
MacOS
Linux

Override Hierarchy

IMeshPaintGeometryAdapter::SphereIntersectTriangles()

FBaseMeshPaintGeometryAdapter::SphereIntersectTriangles()

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h

Include

#include "IMeshPaintGeometryAdapter.h"

Syntax

TArray< uint32 > SphereIntersectTriangles
(
    const float ComponentSpaceSquaredBrushRadius,
    const FVector & ComponentSpaceBrushPosition,
    const FVector & ComponentSpaceCameraPosition,
    const bool bOnlyFrontFacing
) const

Remarks

Returns the triangle indices which intersect with the given sphere

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