FMovieSceneCaptureBase

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MovieSceneCaptureDialog

Header

/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h

Include

#include "MovieSceneCaptureDialogModule.h"

Syntax

struct FMovieSceneCaptureBase : public TSharedFromThis< FMovieSceneCaptureBase >

Variables

Name Description

Protected variable

UMovieSceneCapt...

 

CaptureObject

Cached copy of our capture object.

Public variable

FCaptureStateSt...

 

CaptureStoppedDelegate

Multicast Delegate for when capture is stopped.

Protected variable

TSharedPtr< SNo...

 

InProgressCaptureNotification

Pointer to the capture notification pop up.

Protected variable

TFunction< void...

 

OnFinishedCallback

Callback to call when we finish capturing.

Destructors

Name Description

Public function Virtual

~FMovieSceneCaptureBase()

Functions

Typedefs

Name

Description

FCaptureStateStopped

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss