FFloatChannelCurveModel::AddKeys

Add keys to this curve

Windows
MacOS
Linux

Override Hierarchy

FCurveModel::AddKeys()

FFloatChannelCurveModel::AddKeys()

References

Module

MovieSceneTools

Header

/Engine/Source/Editor/MovieSceneTools/Public/Channels/FloatChannelCurveModel.h

Include

#include "Channels/FloatChannelCurveModel.h"

Source

/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelCurveModel.cpp

Syntax

virtual void AddKeys
(
    TArrayView< const FKeyPosition > InPositions,
    TArrayView< const FKeyAttributes > InAttributes,
    TArrayView< TOptional< FKeyHandle >> * OutKeyHandles
)

Remarks

Add keys to this curve

Parameters

Parameter

Description

InPositions

Key positions for the new keys

InAttributes

Key attributes for the new keys, one per key position

OutKeyHandles

(Optional) Pointer to an array view of size InPositions.Num() that should be populated with newly added key handles

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss