Module |
|
Header |
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h |
Include |
#include "TrackEditors/AudioTrackEditor.h" |
Source |
/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AudioTrackEditor.cpp |
FKeyPropertyResult AddNewMasterSound
(
FFrameNumber KeyTime,
class USoundBase * Sound,
int32 RowIndex
)
Delegate for AnimatablePropertyChanged in HandleAssetAdded for master sounds